AI Insights · Timothy · January 2022
Top 5 Mech Games in Brazil Q4 2021
In Q4 2021, the top 5 mech games in Brazil saw varied performance in downloads, revenue, and active users, with notable trends for each app.
In Q4 2021, the top 5 mech games in Brazil exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at how each app performed during this period, based on data from Sensor Tower.
Metal Revolution had significant fluctuations in its metrics. Weekly revenue peaked at approximately $2.9K in the first week of November, following a dramatic rise from $12 at the end of September. Downloads showed a sharp increase, reaching 682.9K in the week of October 25, and then steadily declined to 87K by the end of December. Active users mirrored this trend, peaking at 764.3K in early November and dropping to 191.4K by the end of the quarter.
Robot Game: Car Robot saw its downloads peak at 233.8K in mid-October before gradually declining to 16.7K by the end of December. Active users followed a similar pattern, peaking at 334K in mid-October and then decreasing to 34.4K by the end of the year. Notably, the game did not generate any revenue during this period.
Limo Robot Car Game:Robot Game experienced a consistent performance in weekly downloads, starting at 3.3K at the end of September and reaching a high of 89.8K in the last week of October. By the end of December, downloads settled at 29.1K. Active users peaked at 116K in late October and remained relatively stable, ending the quarter at 67.3K. Revenue remained modest, with weekly earnings fluctuating between $6 and $34.
Dino Robot Car Transform Games had a varied quarter. Downloads peaked at 44.6K at the end of September and saw a general decline, reaching 10.6K by late December. Active users followed a similar trajectory, peaking at 110.8K in late September and dipping to 72.6K by the end of the quarter. Revenue was minimal, with occasional peaks such as $32 in early October.
War Robots Multiplayer Battles maintained strong performance throughout the quarter. Weekly revenue ranged from $14.9K to $21.8K, peaking in mid-December. Downloads saw a high of 33K in mid-November, while active users consistently remained above 120K, peaking at 162.9K in mid-November.
For more detailed insights and data, visit Sensor Tower.